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Post by Quto Allish on Dec 3, 2011 13:28:49 GMT -5
Alright, My character uses Banishment monsters in order for him to have a chance of winning, so while he's dueling, he tends to use his D.D. Deck for when he decides to be serious.
Different Dimension or D.D. for short rely on banishing monsters and using the banishment effects to their fullest extent providing you can use them correctly. Since the D.D.'s are not a archtype of their own entirely, or entire monster brand name such as "Six Samurai's" or "Light Sworn," I want to create a few CUSTOM synch's and xyz's to complete them as a standard fighting force.
Synchro's
D.D. Knight Type: Warrior Element: Light Lvl. 5 Eff: Requires 1 tuner + 1 or more non tuner D.D. monster If this monster was to successfully destroy a monster, banish the defending monster from the game instead of sending it to the graveyard. ATK: 2300 DEF: 1900
D.D. Paladin Type: Warrior Element: Light Lvl. 5 Eff:Requires 1 tuner + 1 or more non tuner D.D. monster Once per turn, you can pay 500 life points to special summon one banished monster from your banished pile. If the special summoned monster is destroyed by battle, it cannot be summoned again by this cards effect. ATK: 2500 DEF: 2000
D.D. Drifter Type: Spellcaster Element: Dark Lvl. 9 Eff: Requires 1 tuner + 2 or more non tuner D.D. monster When this monster has been successfully sychro-summoned, special summon as many banished monsters as possible from either players banished piles. By the end phase this card was summoned, return the respective monsters to the banished piles. Atk: 2700 Def: 2300
XYZ's- W.I.P.
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Post by Neb Verrat on Dec 3, 2011 14:55:33 GMT -5
D.D. Knight Type: Warrior Element: Light Lvl. 5 Eff: Requires 1 tuner + 1 or more non tuner D.D. monster If this monster was to successfully destroy a monster, banish the defending monster from the game instead of sending it to the graveyard. ATK: 2300 DEF: 1900 The attack and Defense are both good. I would like to point out that the words "from the game" is unessecary, but approved!D.D. Paladin Type: Warrior Element: Light Lvl. 5 Eff:Requires 1 tuner + 1 or more non tuner D.D. monster Once per turn, you can pay 500 life points to special summon one banished monster from your banished pile. If the special summoned monster is destroyed by battle, it cannot be summoned again by this cards effect. ATK: 2500 DEF: 2000 For starters given the Attack and Defense and the effect the Level on this is to low. A 7 or 8 would be more appropriate.D.D. Drifter Type: Spellcaster Element: Dark Lvl. 9 Eff: Requires 1 tuner + 2 or more non tuner D.D. monster When this monster has been successfully sychro-summoned, special summon as many banished monsters as possible from either players banished piles. By the end phase this card was summoned, return the respective monsters to the banished piles. Atk: 2700 Def: 2300 I can't approve this one as is. It's effect is similar to Return From A Different Dimension, which is Limited, aside from one minor difference. This lets you pull monsters from both player's Banished. I would like to see some drawback to this.
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Post by Quto Allish on Dec 4, 2011 0:04:52 GMT -5
D.D. Paladin Type: Warrior Element: Light Lvl. 5 Eff:Requires 1 tuner + 1 or more non tuner D.D. monster When this monster attacks another monster and successfully destroys it, remove it from play. During your next stand-by phase, special summon the monster this card banished to your side of the field. The special summoned monster cannot attack directly. ATK: 2400 DEF: 1700
D.D. Drifter Type: Spellcaster Element: Dark Lvl. 9 Eff: Requires 1 tuner + 2 or more non tuner D.D. monster When this card is successfully synchro summoned, you may search your deck for 1 D.D. monster and banish it. During your next stand-by phase, you may special summon a monster card from either players banish pile. You can only use this effect once per duel. Atk: 2600 Def: 2300
XYZ's- W.I.P.
Magic Cards- Battle Ground of a Different Dimension Spell Type: Field You may activate only one of these effects per turn. -Banish a monster from your hand. -Special summon a monster lvl.4 or lower from your banish pile.
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Post by Quto Allish on Dec 4, 2011 0:09:42 GMT -5
Minor mods + a spell card.
Looked up the D.D. deck in Yu-Gi-Oh Wikia and I'm surprised... They didn't include a synchro type of deck to work with beat-down. I mean, HAS ANYONE seen D.D.Sprites Effect? Its a tuner, special summon by banishing a card, and bring back the banished card by next STANDBY! its an AWESOME COMBO for D.D. destroyer or Survivor or Scout Plane!
......anyway....Yeah, modded.
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Post by Neb Verrat on Dec 4, 2011 21:14:30 GMT -5
D.D. Paladin Type: Warrior Element: Light Lvl. 5 Eff:Requires 1 tuner + 1 or more non tuner D.D. monster When this monster attacks another monster and successfully destroys it, remove it from play. During your next stand-by phase, special summon the monster this card banished to your side of the field. The special summoned monster cannot attack directly. ATK: 2400 DEF: 1700 Approved. Magic Cards- Battle Ground of a Different Dimension Spell Type: Field You may activate only one of these effects per turn. -Banish a monster from your hand. -Special summon a monster lvl.4 or lower from your banish pile. Approved.
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Post by Quto Allish on Dec 7, 2011 4:53:23 GMT -5
I want to re-modify Drifter's Synch requirements from 2 D.D. monsters to 2 non tuner monsters.
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Post by Neb Verrat on Dec 9, 2011 13:36:52 GMT -5
Go for it.
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Post by Quto Allish on Dec 9, 2011 22:22:55 GMT -5
D.D. Drifter Type: Spellcaster Element: Dark Lvl. 9 Eff: Requires 1 tuner + 2 or more non tuner monsters When this card is successfully synchro summoned, you may search your deck for 1 D.D. monster and banish it. During your next stand-by phase, you may special summon a monster card from either players banish pile. You can only use this effect once per duel. Atk: 2600 Def: 2300
Done
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Post by Neb Verrat on Dec 14, 2011 10:57:23 GMT -5
D.D. Drifter Type: Spellcaster Element: Dark Lvl. 9 Eff: Requires 1 tuner + 2 or more non tuner monsters When this card is successfully synchro summoned, you may search your deck for 1 D.D. monster and banish it. During your next stand-by phase, you may special summon a monster card from either players banish pile. You can only use this effect once per duel. Atk: 2600 Def: 2300 Approved.
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