Post by Erlea Ane Bridget on Nov 2, 2011 23:57:54 GMT -5
Character Name: Erlea Ane Bridget
Character Age: 22
Character Gender: Female
Character Role: Civilian
--Year: none
Character Appearance:
--Face Claim: random FC
Character Personality:
ISFJs are characterized above all by their desire to serve others, their "need to be needed." In extreme cases, this need is so strong that standard give-and-take relationships are deeply unsatisfying to them; however, most ISFJs find more than enough with which to occupy themselves within the framework of a normal life. (Since ISFJs, like all SJs, are very much bound by the prevailing social conventions, their form of "service" is likely to exclude any elements of moral or political controversy; they specialize in the local, the personal, and the practical.)
ISFJs are often unappreciated, at work, home, and play. Ironically, because they prove over and over that they can be relied on for their loyalty and unstinting, high-quality work, those around them often take them for granted--even take advantage of them. Admittedly, the problem is sometimes aggravated by the ISFJs themselves; for instance, they are notoriously bad at delegating ("If you want it done right, do it yourself"). And although they're hurt by being treated like doormats, they are often unwilling to toot their own horns about their accomplishments because they feel that although they deserve more credit than they're getting, it's somehow wrong to want any sort of reward for doing work (which is supposed to be a virtue in itself). (And as low-profile Is, their actions don't call attention to themselves as with charismatic Es.) Because of all of this, ISFJs are often overworked, and as a result may suffer from psychosomatic illnesses.
In the workplace, ISFJs are methodical and accurate workers, often with very good memories and unexpected analytic abilities; they are also good with people in small-group or one-on-one situations because of their patient and genuinely sympathetic approach to dealing with others. ISFJs make pleasant and reliable co-workers and exemplary employees, but tend to be harried and uncomfortable in supervisory roles. They are capable of forming strong loyalties, but these are personal rather than institutional loyalties; if someone they've bonded with in this way leaves the company, the ISFJ will leave with them, if given the option. Traditional careers for an ISFJ include: teaching, social work, most religious work, nursing, medicine (general practice only), clerical and and secretarial work of any kind, and some kinds of administrative careers.
While their work ethic is high on the ISFJ priority list, their families are the centers of their lives. ISFJs are extremely warm and demonstrative within the family circle--and often possessive of their loved ones, as well. When these include Es who want to socialize with the rest of the world, or self-contained ITs, the ISFJ must learn to adjust to these behaviors and not interpret them as rejection. Being SJs, they place a strong emphasis on conventional behavior (although, unlike STJs, they are usually as concerned with being "nice" as with strict propriety); if any of their nearest and dearest depart from the straight-and-narrow, it causes the ISFJ major embarrassment: the closer the relationship and the more public the act, the more intense the embarrassment (a fact which many of their teenage children take gleeful advantage of). Over time, however, ISFJs usually mellow, and learn to regard the culprits as harmless eccentrics. Needless to say, ISFJs take infinite trouble over meals, gifts, celebrations, etc., for their loved ones--although strong Js may tend to focus more on what the recipient should want rather than what they do want.
Like most Is, ISFJs have a few, close friends. They are extremely loyal to these, and are ready to provide emotional and practical support at a moment's notice. (However, like most Fs they hate confrontation; if you get into a fight, don't expect them to jump in after you. You can count on them, however, run and get the nearest authority figure.) Unlike with EPs, the older the friendship is, the more an ISFJ will value it. One ISFJ trait that is easily misunderstood by those who haven't known them long is that they are often unable to either hide or articulate any distress they may be feeling. For instance, an ISFJ child may be reproved for "sulking," the actual cause of which is a combination of physical illness plus misguided "good manners." An adult ISFJ may drive a (later ashamed) friend or SO into a fit of temper over the ISFJ's unexplained moodiness, only afterwards to explain about a death in the family they "didn't want to burden anyone with." Those close to ISFJs should learn to watch for the warning signs in these situations and take the initiative themselves to uncover the problem.
She is easily enraged, but it doesn’t last long, she forgives too easily, and respects everyone. She doesn’t like getting wet, she doesn’t trust too easily. She prefers to be alone over in a crowd of people. She is a joker, a worrier and someone who generally look out after people. Family orientated, and she is the one that would pass up something if she thinks that the other person would be better off with it. She is quiet and shy as a first impression, but becomes loud and friendly as she gets to know one. She also doesn’t like anger. It scares her, she scared of the dark, and big spiders. And if she thinks it would go over well, she would make a smart comment about any topic. Also she is into arts and the like a lot.
--Duel Spirits: none.
--Deck(s): Ane’s deck
Biography:
Erlea was the oldest of her sisters and brothers in a large family. Her family consists of 15 total people with herself in that head count. She and her family lives in Satellite city near the edge of it. It wasn’t until she was about 15 that she finally started to collect her deck. While her parents frowned on the game and said many a time that they would get out of this part of the city, her father never made enough to do that.
Because of where she grew up at she wasn't sent to school, instead she learned at her home. so she has learned a lot of what she knows though books. which is where she learned of the game. so she so she started to collect the cards.it wasn’t until later in her life once she found work that she was able to start saving for better cards.
Her life is dull and not really worth anything but the money she works hard for and brings home. She finally started to dual not long ago, but she never got to go to the Academy. But she was a fairly ok drawer that she had started to make artwork for the cards now as a side job beside the nasty work of cleaning the jobs her boss would send her out to. She is often working on her skills of getting into the Academy but that looks like it will never happen so she is stuck, outside looking in.
Other:
CBox name: Aneko
Character Age: 22
Character Gender: Female
Character Role: Civilian
--Year: none
Character Appearance:
--Face Claim: random FC
Character Personality:
ISFJs are characterized above all by their desire to serve others, their "need to be needed." In extreme cases, this need is so strong that standard give-and-take relationships are deeply unsatisfying to them; however, most ISFJs find more than enough with which to occupy themselves within the framework of a normal life. (Since ISFJs, like all SJs, are very much bound by the prevailing social conventions, their form of "service" is likely to exclude any elements of moral or political controversy; they specialize in the local, the personal, and the practical.)
ISFJs are often unappreciated, at work, home, and play. Ironically, because they prove over and over that they can be relied on for their loyalty and unstinting, high-quality work, those around them often take them for granted--even take advantage of them. Admittedly, the problem is sometimes aggravated by the ISFJs themselves; for instance, they are notoriously bad at delegating ("If you want it done right, do it yourself"). And although they're hurt by being treated like doormats, they are often unwilling to toot their own horns about their accomplishments because they feel that although they deserve more credit than they're getting, it's somehow wrong to want any sort of reward for doing work (which is supposed to be a virtue in itself). (And as low-profile Is, their actions don't call attention to themselves as with charismatic Es.) Because of all of this, ISFJs are often overworked, and as a result may suffer from psychosomatic illnesses.
In the workplace, ISFJs are methodical and accurate workers, often with very good memories and unexpected analytic abilities; they are also good with people in small-group or one-on-one situations because of their patient and genuinely sympathetic approach to dealing with others. ISFJs make pleasant and reliable co-workers and exemplary employees, but tend to be harried and uncomfortable in supervisory roles. They are capable of forming strong loyalties, but these are personal rather than institutional loyalties; if someone they've bonded with in this way leaves the company, the ISFJ will leave with them, if given the option. Traditional careers for an ISFJ include: teaching, social work, most religious work, nursing, medicine (general practice only), clerical and and secretarial work of any kind, and some kinds of administrative careers.
While their work ethic is high on the ISFJ priority list, their families are the centers of their lives. ISFJs are extremely warm and demonstrative within the family circle--and often possessive of their loved ones, as well. When these include Es who want to socialize with the rest of the world, or self-contained ITs, the ISFJ must learn to adjust to these behaviors and not interpret them as rejection. Being SJs, they place a strong emphasis on conventional behavior (although, unlike STJs, they are usually as concerned with being "nice" as with strict propriety); if any of their nearest and dearest depart from the straight-and-narrow, it causes the ISFJ major embarrassment: the closer the relationship and the more public the act, the more intense the embarrassment (a fact which many of their teenage children take gleeful advantage of). Over time, however, ISFJs usually mellow, and learn to regard the culprits as harmless eccentrics. Needless to say, ISFJs take infinite trouble over meals, gifts, celebrations, etc., for their loved ones--although strong Js may tend to focus more on what the recipient should want rather than what they do want.
Like most Is, ISFJs have a few, close friends. They are extremely loyal to these, and are ready to provide emotional and practical support at a moment's notice. (However, like most Fs they hate confrontation; if you get into a fight, don't expect them to jump in after you. You can count on them, however, run and get the nearest authority figure.) Unlike with EPs, the older the friendship is, the more an ISFJ will value it. One ISFJ trait that is easily misunderstood by those who haven't known them long is that they are often unable to either hide or articulate any distress they may be feeling. For instance, an ISFJ child may be reproved for "sulking," the actual cause of which is a combination of physical illness plus misguided "good manners." An adult ISFJ may drive a (later ashamed) friend or SO into a fit of temper over the ISFJ's unexplained moodiness, only afterwards to explain about a death in the family they "didn't want to burden anyone with." Those close to ISFJs should learn to watch for the warning signs in these situations and take the initiative themselves to uncover the problem.
She is easily enraged, but it doesn’t last long, she forgives too easily, and respects everyone. She doesn’t like getting wet, she doesn’t trust too easily. She prefers to be alone over in a crowd of people. She is a joker, a worrier and someone who generally look out after people. Family orientated, and she is the one that would pass up something if she thinks that the other person would be better off with it. She is quiet and shy as a first impression, but becomes loud and friendly as she gets to know one. She also doesn’t like anger. It scares her, she scared of the dark, and big spiders. And if she thinks it would go over well, she would make a smart comment about any topic. Also she is into arts and the like a lot.
--Duel Spirits: none.
--Deck(s): Ane’s deck
Biography:
Erlea was the oldest of her sisters and brothers in a large family. Her family consists of 15 total people with herself in that head count. She and her family lives in Satellite city near the edge of it. It wasn’t until she was about 15 that she finally started to collect her deck. While her parents frowned on the game and said many a time that they would get out of this part of the city, her father never made enough to do that.
Because of where she grew up at she wasn't sent to school, instead she learned at her home. so she has learned a lot of what she knows though books. which is where she learned of the game. so she so she started to collect the cards.it wasn’t until later in her life once she found work that she was able to start saving for better cards.
Her life is dull and not really worth anything but the money she works hard for and brings home. She finally started to dual not long ago, but she never got to go to the Academy. But she was a fairly ok drawer that she had started to make artwork for the cards now as a side job beside the nasty work of cleaning the jobs her boss would send her out to. She is often working on her skills of getting into the Academy but that looks like it will never happen so she is stuck, outside looking in.
Other:
CBox name: Aneko